- Power and Performance Engineer
Intel
San Jose, H, CR
hace 5 días

The Accelerated Computing Systems and Graphics Group (AXG) brings Intel's technical strategy to life. Our team defines, develops, and brings to market integrated and discrete GPUs addressing consumer and data center customer needs.

The Architecture team is responsible for all GPU products covering AI, HPC and visual cloud segments. We combine innovations in architecture, software, and graphics technology to go beyond transistors to drive competitive advantages at the product and solution level.

Our culture of continuous learning, diverse thinking fearless leadership and inclusive teamwork makes it possible for our group to turn ambitious ideas into seamless execution.

In the role of a Graphics Hardware Engineer responsibilities include, but are not limited to, the following :

  • Develop innovative architectures to extend the state of the art in GPU performance and efficiency
  • Own the hardware architecture end-to-end lifecycle
  • Prototype key new technologies that advance future workloads, algorithms, and applications
  • Drive Architecture / Software / Hardware co-design and collaboration on features set
  • Actively collaborate with software, product, and research teams to guide the direction of GPU technology and Intel's roadmap
  • Possess a deep understanding of the competitive environment
  • Ensure platform, and its components, have the best performance and power balance specifically focusing on graphics hardware components
  • Research and develop next generation platform designs to continually improve performance
  • Conduct system analysis on proprietary and competition platforms, develop advanced hardware tuning and overclocking
  • Behavioral traits that we are looking for :

  • Strong written and verbal communication skills
  • Qualifications

    You must possess the below minimum qualifications to be initially considered for this position. Preferred qualifications are in addition to the minimum requirements and are considered a plus factor in identifying top candidates.

    Minimum skills and experience that will get you noticed :

    Minimum requirements :

    Bachelor's degree in Computer / Electrical Engineering, Computer Science, or related field with 6+ years industry experience.

    Or a Masters in the same field with 4+ years of industry experience.

    Your experience must be in one, or more, of the following areas :

  • Graphics knowledge
  • Graphics Pipeline
  • Testbench development for performance validation
  • SV / UVM concepts
  • Advanced English level

    Candidate must have unrestricted permanent right to work in Costa Rica

    Preferred Requirements :

    Preferred skills and experience that will make you stand out :

  • Emulation experience
  • Industry standard Compute & Graphics Benchmarks
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