Senior Software Engineer, 3D Graphics
Adobe
San Jose
hace 2 días

Our Company

Changing the world through digital experiences is what Adobe’s all about. We give everyone from emerging artists to global brands everything they need to design and deliver exceptional digital experiences! We’re passionate about empowering people to create beautiful and powerful images, videos, and apps, and transform how companies interact with customers across every screen.

We’re on a mission to hire the very best and are committed to creating exceptional employee experiences where everyone is respected and has access to equal opportunity.

We realize that new ideas can come from everywhere in the organization, and we know the next big idea could be yours!

The Opportunity

We are looking for a senior software engineer with a deep understanding of 3D graphics application engineering, familiarity with CPU and GPU architectures, and a deep sense of software craftsmanship to participate in the design and implementation of our next-generation collaborative 3D graphics software.

We are a tightly-knit team developing state-of-the-art software and delivering robust, fast, and resource-conscious components to product teams.

Our team will closely collaborate with Adobe's UX design and research teams to turn groundbreaking ideas and technologies into shipping features.

What you'll Do

  • Work collaboratively with UX designers, engineers, and researchers to architect, develop, maintain and optimize new software solutions
  • Design and implement modern algorithms by writing robust, high-performance code
  • Develop experiments to explore tradeoffs between various possible implementations
  • Identify and fix application bugs and performance bottlenecks
  • Review code on a near-daily basis and give detailed, constructive feedback
  • Work closely with many different product and teams across Adobe to integrate software across organizational boundaries
  • Provide leadership to the group and mentorship to junior-level engineers
  • What you need to succeed

  • 10+ years writing production code
  • Deep knowledge of C++ (C++17 preferred) design patterns
  • Experience writing cross-platform code
  • Experience working with multi-threaded architectures
  • Experience with scene graphs, and / or entity component systems
  • Experience in profiling, debugging, and optimizing complex systems
  • Experience in at least one scripting language, Python in particular
  • Strong communication skills and attention to detail
  • Bachelor's degree in Computer Science or equivalent professional experience or education
  • Encouraged expertise : Universal Scene Description (USD) API and frameworksModern graphics APIs (OpenGL, DirectX, Vulkan, Metal)3D content creation tools (e.g. Maya, Cinema4D)
  • CPP-All1

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