JR0140581 - Pre-Silicon Validation Engineer
San Jose, H, CR
hace 5 días

Job Description

Graphics & Throughput Computing Hardware Engineering (GTCHE) is responsible for delivering industry-leading GPU (3D, Media, Compute, and Display) hardware intellectual property (IP) blocks and system-on-a-chip (SoC) products for discrete graphics and throughput computing.

We strive to lead the industry through continuous innovation and world-class engineering. We work closely with partners across Intel and do not let any organizational boundary get in the way of solving problems.

We are looking for a Graphics Hardware Engineer to join our team.

In this position you will help us with the following responsibilities :

Pre-silicon validation of Intel graphics cores.

You will ensure platform and its components have the best performance and power balance specifically focusing on graphics hardware components.

Research and development of next generation platform designs to continually improve the IP performance.


Minimum Qualifications :

You should have master's degree in Electrical Engineering, Computer Engineering, Computer Science, or related field with 3 years' experience or have a bachelor's degree in the above-mentioned specializations with 6 years of work experience in the field.

Your experience should be in the following areas :

Background in logic design, architecture, and logic verification

Background in Pre-Si validation, Verilog, System Verilog and verification methodologies (OVM / UVM)

Experience in using emulators / FPGA to do pre-silicon validation

Expertise in using in UNIX and Windows

Experience with programming / scripting languages like Python, Perl, C / C++

logic design and validation skills, including expertise in a design simulator, functional coverage concepts and implementation, testbench development, bus functional models, trackers, checkers, test development, execution, and debug.

Preferred Qualifications :

Experience with 4 or more of the following :

Expertise in System Verilog (OOP concepts), Testbench Components

Expertise in UNIX, Scripting (Python, PERL)

Expertise in building testbenches, building and incorporating validation components for stimulus generation & error reporting

Working knowledge of SV assertions, coverage point coding

Practical and working knowledge of verification methodologies such as OVM / UVM

Experience with C++ DPI methodologies

Well versed in using VCS / Verdi for debug

Knowledge of Pre-Si emulation flows, working with FSDB files, etc.

Familiarity with the ASIC design flow and working knowledge of 3D Graphics

Inside this Business Group

Intel Architecture, Graphics, and Software (IAGS) brings Intel's technical strategy to life. We have embraced the new reality of competing at a product and solution level not just a transistor one.

We take pride in reshaping the status quo and thinking exponentially to achieve what's never been done before. We've also built a culture of continuous learning and persistent leadership that provides opportunities to practice until perfection and filter ambitious ideas into execution.

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