Job Description
Create high-level CG elements for use in client projects.
3D Modeling, texturing, lighting, shading, rigging, animation, effects, and rendering.
Work efficiently to meet deadlines and monitor output quality and render efficiency.
Work collaborate with CD Director, CG supervisor, and other artists to stay on timelines and deliver highest level of execution / project.
Proven artistic ability across multiple CG disciplines including modeling, texturing, lighting, shading / look development, or compositing.
Strong communicator that requires minimal guidance in the execution of VFX Tasks.
Lead creation of outstanding artwork within a shot, using various software programs
Maintain or exceed a consistent level of productivity while meeting deadlines and producing high quality work
May train, mentor or supervise the work of entry, mid and mid-high level generalist artists at the discretion of the Department Supervisor.
Attend dailies and participate in creative problem solving
Fluent in Maya.
Fluent in Redshift & Vray.
Knowledge of maxscript and / or python.
Comparable software experience also considered.
Additional Information